Clans and Alliances
Clans and alliances: start right at clan level 5, build an alliance and fight for castles and forts. A fast start to clan life.
On this page
# Clan
- Initial clan level
- 5
- Join cooldown
- 6 hours
- Creation cooldown
- 24 hours
- Dissolution time
- 24 hours (can be cancelled)
- Leader change
- The application is submitted by the leader at the Village Master, and the transfer happens daily at 00:00 server time (MSK). Until then, the application can be cancelled the same way.
- Recipes at blacksmiths
- Not consumed
- Craft shop preservation
- Yes
# Clan levels
A clan is created straight at level 5: reputation starts accumulating from that moment, and the leader gets access to the academy and siege skills right away. From there, the leader raises the level at the Village Master — the «Clan» button, then «Increase Clan Level.»: that same window lists the requirements for every level, and the button next to it opens the list of reputation sources. On our server the roster requirement steps up by 5 people and the reputation requirement by 5,000 points, so even a clan of ordinary size can reach level 11.
Level requirements
| Level | Clan reputation | Clan members | Extra |
|---|---|---|---|
| 1 | — | — | |
| 2 | — | — | |
| 3 | — | — | |
| 4 | — | — | |
| 5 | — | — | |
| 6 | 5 000 | 30 | — |
| 7 | 10 000 | 35 | — |
| 8 | 15 000 | 40 | — |
| 9 | 20 000 | 45 | |
| 10 | 25 000 | 50 | |
| 11 | 30 000 | 55 | Territory ownership |
# Clan skills
Clan skills aren't granted automatically — not for clan level, not for headcount. The leader learns them from the Village Master: «Clan» → «Acquire Clan Skill.», paying with clan reputation points and crystals. Already at level 5 you can get Clan Vitality
, Clan Blood
and Clan Magic Resistance
— 1,500 reputation and 10 crystals per skill; from level 6, Clan Spirituality
, Clan Aegis
, Clan Morale
and Clan Might
become available for 2,100–3,000 points.
Where clan reputation comes from
| Source | Reputation points |
|---|---|
| Clan academic changed to 2nd class | 190–650 per kill |
| Capturing a castle / holding a castle under siege | 1 500 / 750 |
| Capturing a fortress / destroying a ballista | 200 / 30 |
| Exchange at the Clan Trader (Illia in Aden, Mulia in Rune) | |
| A clan member became a hero | 1 000 |
| Clan members' placements in the raid boss hunter ranking | up to 2,500 per placement |
| First place at the Festival of Darkness | 200 |
| Killing an enemy in a clan war or during a siege | 1 per kill |
# Alliance
- Join cooldown (leave)
- 6 hours
- Join cooldown (expulsion)
- 6 hours
- Clan acceptance cooldown
- 6 hours
- Creation cooldown
- 6 hours
# Access to the clan warehouse
Items can be withdrawn from the clan warehouse by the leader — and anyone the leader grants access to. The leader types the .clan command in chat (all commands): the «Clan Warehouse Access» page opens in Alt+B. The same entry point is the «Manage Warehouse» button in the clan section of Alt+B, visible only to the leader.
- Who grants access
- Only the clan leader: the clan member's nickname goes in the field, then the «Add» button. The character doesn't have to be online; if it is, it gets a message that access was granted.
- How many people
- Up to 10. Removed from the list with the «Remove» button next to the nickname.
- Where to withdraw from
- From the warehouse keeper, from the storage page in Alt+B, from the clan hall manager, and from the castle manager — same as the leader. No clan rank is required for this.
- Deposit into the warehouse
- Any clan member, same as before.
- Withdrawal log
- On the same page: who withdrew what from the clan warehouse and when, over the last 30 days, including the leader themself. Only the leader sees it; everyone else sees a single line via .clan — whether they have access or not.
- Academy
- Clan academy members aren't granted access.
- Leaving the clan and changing leader
- A character that leaves or is expelled disappears from the list right away; access is granted again if they rejoin the clan. When the leader changes, the list is kept, and the new leader manages it themselves.