Lakfi (Lucky Pig)
Feed the piggy bank Adena and get a random rare prize: a Soul Crystal for weapon SA enchanting, an attribute crystal, or a Neolithic Crystal. At level 80 the table has been reworked: Stage 16 Soul Crystals and S80/S84 Neolithic Crystals were added.
On this page
# How it works
Every 30 minutes up to 9 spawn points pop up across the map — at each one appears one of the Lucky Pigs (lvl 52) / (lvl 70) / (lvl 80). The pigs are non-aggressive and just wait for food. To start the process, drop a stack of Adena ≥ 10,000 nearby: the Lakfi AI within a 200 radius walks up on its own, swallows it, and moves to the next satiation stage.
At the second stage the first form dies and one of two final forms appears at the same spot:
• 80% — the regular Wingless Lucky Pig
• 20% — the rare form
with a more valuable reward table.
Keep feeding — stages grow from 0 to 10. When a player kills a fattened Lakfi, a drop trigger chance is rolled: stage 4 — 10%, stage 6 — 40%, stage 10 — 100%. If the chance succeeds, exactly one item drops from the table for that level and form.
If the stage does not advance for 10 minutes in a row — Lakfi dies on its own and gives nothing.
# Level 52
Spawns in low-level zones. The reward depends on the form: the regular form gives a Top-Grade Life Stone Lv. 52, the rare one gives a Neolithic Crystal — B.
Regular form 
| Item | Quantity | Chance |
|---|---|---|
| x2 | ~50.5% | |
| x1 | ~49.5% |
Rare form 
| Item | Quantity | Chance |
|---|---|---|
| x1 | 100% |
# Level 70
Spawns in mid-level zones. The regular form gives a random Soul Crystal Stage 11, the rare one gives a Neolithic Crystal — A.
Regular form 
| Item | Quantity | Chance |
|---|---|---|
| x2 | ~10.9% | |
| x2 | ~5.0% | |
| x2 | ~14.9% | |
| x1 | ~19.8% | |
| x1 | ~19.8% | |
| x1 | ~29.7% |
Rare form 
| Item | Quantity | Chance |
|---|---|---|
| x1 | 100% |
# Level 80 — reworked
The most interesting tier. On top of the standard attribute crystals (Fire/Earth/Water/Wind/Dark/Holy — for attribute enchanting), the regular form now also drops custom Soul Crystal Stage 15 and Stage 16 (for weapon SA enchanting). Stage 16 did not exist in legacy HF — this is our own extension. Chances across all 12 attribute crystals are evened out — previously Fire/Earth dropped about half as often as the others. The rare form now gives not only a Neolithic Crystal S, but also the rarer S80 and S84.
Regular form 
| Item | Quantity | Chance | Note |
|---|---|---|---|
| x1 | ~0.99% | NEW | |
| x1 | ~0.99% | NEW | |
| x1 | ~0.99% | NEW | |
| x1 | ~2.97% | NEW | |
| x1 | ~2.97% | NEW | |
| x1 | ~2.97% | NEW | |
| x2 | ~6.93% | was ~5.94% | |
| x1 | ~6.93% | was ~4.95% | |
| x2 | ~6.93% | was ~4.95% | |
| x1 | ~6.93% | was ~4.95% | |
| x2 | ~6.93% | was ~9.9% | |
| x1 | ~6.93% | was ~9.9% | |
| x2 | ~6.93% | was ~9.9% | |
| x1 | ~7.92% | was ~9.9% | |
| x2 | ~7.92% | was ~9.9% | |
| x1 | ~7.92% | was ~9.9% | |
| x2 | ~7.92% | was ~9.9% | |
| x1 | ~7.92% | was ~9.9% |
Rare form 
| Item | Quantity | Chance | Note |
|---|---|---|---|
| x1 | ~5.94% | NEW | |
| x1 | ~9.9% | NEW | |
| x1 | ~84.16% | was 100% |