Server Rates

Dynamic XP, increased drop and spoil, bonus rewards for quests, fishing and sieges — tuned so the start is fast and end-game farming stays meaningful

On this page
  1. Experience and SP
  2. Drop and Spoil
  3. Sieges and PvP
  4. Quests, Fishing and More
  5. Items from drop group

# Experience and SP

XP and SP rates from mobs are dynamic: they scale with your character's level, not the monster's level. The multiplier is at its peak at the start, so you breeze through low levels and reach the interesting content quickly; then it gradually decreases past 80+ — keeping end-game farming valuable and the server alive longer. Raid bosses always award XP and SP at a fixed high multiplier, regardless of level.

Mob XP by level

Level range Multiplier
1–39 x5
40–75 x4
76–79 x3
80–81 x2
82+ x1

Mob SP by level

Level range Multiplier
1–79 x3
80+ x2

Raid bosses (level-independent)

Parameter Multiplier
XP from raid bosses x3
SP from raid bosses x3

# Drop and Spoil

Adena, item drop and spoil (both quantity and chance) come with an increased multiplier — you gather gear, consumables and resources noticeably faster, without tipping into «everything at once». Raid bosses, epic bosses, herbs and Manor use separate multipliers; NPC sell prices for dropped items are reduced instead.

Adena
x3
Item drop
x3
Spoil (amount)
x3
Spoil (chance)
x3
Raid boss drop
x2
Epic boss drop
x2
Herbs
x2
Manor (crop harvesting)
x1 (standard)

# Sieges and PvP

Participating in castle sieges, fort defences and territorial wars earns boosted Fame and Knight's Epaulettes — reputation for siege shops and rewards builds up faster. Combat rules and the cost of hiring siege guards remain standard High Five.

Epaulettes (Knight's Epaulette)
x3
Fame from forts
x3 (93 per interval)
Fame from castles
x3 (375 per interval)
Fame from TW
x3
Siege mob drop
x2
Siege guard price
x1 (standard)

# Quests, Fishing and More

Most quests give doubled rewards — XP, SP, Adena, as well as potions, recipes and materials among quest items. Scrolls and some «other» items are left at x1. Fishing also runs at an x2 multiplier.

Fishing
x2
Quests (drop)
x2
Quests (XP reward)
x2
Quests (SP reward)
x2
Quests (Adena reward)
x2
Quests (reward: potions)
x2
Quests (reward: scrolls)
x1
Quests (reward: recipes)
x2
Quests (reward: materials)
x2
Quests (reward: other items)
x1

# Items from drop group

A cap on how many distinct items can drop at once from a single drop group. From regular mobs and spoil — up to 2 items at a time; from raid bosses — up to 3.

Regular mobs
up to 2 items
Spoil
up to 2 items
Raid bosses
up to 3 items